Archive for the 'general' Category
The Vesuvius Group is proud to participate – with the Center for Public Diplomacy and Metaplace (Raph Koster, the founder of Metaplace, as usual, writes a very smart blogpost about the future of virtual worlds and how we can take our place alongside other social media in getting the news out) – in presenting the [...]
Saturday, July 11th, 2009
Posted in collaboration, general, mixed reality, second life, virtual worlds | No Comments »
We were a vendor this past weekend at the Virtual World Best Practices in Education 09, and had a great time meeting people and going to presentations. Lots of insightful stuff, which we hope have been blogged about around the web.
For now we have these textures we made for our vendor spot.
Monday, March 30th, 2009
Posted in creation, education, general, second life | No Comments »
Built for Global Kids, NYC as part of their MacArthur Foundation funded initiative to create a International Justice Center within Second Life that would focus on issues of justice and human rights law throughout the world. Still in progress (in second phase of dev) and also involved event management during opening events.
Visit this project [...]
Wednesday, September 3rd, 2008
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Machinima created for the 48 hour film festival that took place within Second Life. The screenplay, storyboards, build stage sets, props, filming and editing done by The Vesuvius Group.
Other entries can be viewed here.
Wednesday, September 3rd, 2008
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Created a reproduction of part of Google’s Mountain View, CA campus for the 2007 Google Zeitgeist event. It included 3D representations of Google technologies, a networking lounge area, a speakers hall with information on all speakers and the ability to message them and creation of an interactive HUD that contained this info, a map and [...]
Wednesday, September 3rd, 2008
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Created the official starting point sim for the 2007 Relay for Life. The them for 2007 was “The Quest (For the Cure)” and we created a Tolkien inspired themed sim that included a hobbit village, the elven city of Rivendell, a scaled down model of Minas Tirath, the Argonath sentinel statues, the Black Riders racing [...]
Wednesday, September 3rd, 2008
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The Second Life sim Virtual Beliefnet was used as an entry point sim for the online community of http://www.beliefnet.com which included a welcome area, event area, informational and user quiz space and a parceled off section for community housing, all set to a calming design and well landscaped terrain that included influences from various spiritual [...]
Tuesday, June 19th, 2007
Posted in collaboration, creation, general, portfolio, second life, virtual worlds | 2 Comments »
For the 2007 Podcamp NYC unconference we created the accompanying Second Life event build which included a circus themed area with a central event tent and tents for all sponsors that featured their logos, information and links to sponsor websites.
View the build In-World
Sunday, April 1st, 2007
Posted in Social media, collaboration, creation, general, mixed reality, portfolio, second life, virtual worlds | No Comments »
This build was created as part of a technology presentation for the Dutch housing developer Ymere. From architectural plans we built a replica of an apartment building in Second Life that was under new construction in Amsterdam. It was used as an interactive model and for space planning of the real architecture.
Visit the build [...]
Saturday, March 3rd, 2007
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Created the virtual office space of Morpheus Media LLC, NY. Playful, elegant designed meeting and office areas, that defy RL conventions. Included conference areas, event stages, automatic tour ride, event management and development of prototypes for their clients and of new technologies.
View the build In-World
View images of the build
Wednesday, January 3rd, 2007
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