The Second Life sim Virtual Beliefnet was used as an entry point sim for the online community of http://www.beliefnet.com which included a welcome area, event area, informational and user quiz space and a parceled off section for community housing, all set to a calming design and well landscaped terrain that included influences from various spiritual […]
Author Archive for: Frans (Page 2)
Founder, Executive Director, Virtual World Technology Specialist
SL: Frans Charming
Jeroen is Internationally known as Frans, which is fitting because it is also his last name. He is one of the three Founders of the Vesuvius Group, LLC, and functions as a Virtual World Technology Specialist and Developer.
Jeroen is a creative spirit and futurist always looking forward to how innovative technology can be used and enhanced. This drives him to try his hand in many technologies, and his early adoption has resulted in a wide skill set in programing, 3D & web design, machinamatography, animation, etc. In short you can say he is a generalist or a Jack-of-all-trades.
His friends like to call him an International Metaverse Superstar, because he seems to be everywhere, and known widely in the Metaverse.
Entries by Frans
Virtuallive.tv was a mixed reality event that took place at the Canal Room Club in NYC and Simultaneously within Second Life. It featured the performances of the bands Buddhahead and Shock Radar playing live at the venue, streamed live into SL as the backdrop where the band’s avatars were performing for the virtual audience and […]
For the 2007 Podcamp NYC unconference we created the accompanying Second Life event build which included a circus themed area with a central event tent and tents for all sponsors that featured their logos, information and links to sponsor websites.
This build was created as part of a technology presentation for the Dutch housing developer Ymere. From architectural plans we built a replica of an apartment building in Second Life that was under new construction in Amsterdam. It was used as an interactive model and for space planning of the real architecture. Visit the build […]
Created the virtual office space of Morpheus Media LLC, NY. Playful, elegant designed meeting and office areas, that defy RL conventions. Included conference areas, event stages, automatic tour ride, event management and development of prototypes for their clients and of new technologies. View images of the build
For the Ramapo School District’s virtual educational Ramapo Teen SL islands, we created an exciting futuristic welcome area with details like steamy vents and lighting effects to make the place come alive. It also included a games focused skills training area and an observatory, science meeting building. This build is a closed Teen Grid sim. […]
A campy horror machinima created for the altzoom.com Ed Wood Machinima Festival. All build stage sets, props, filming and editing done by The Vesuvius Group. View the film here
This build was commissioned by the curator of the exhibition Pixel Dolls, Meat-Space, and Everything All at Once which was created for the Seattle Bumbershoot Arts Festival. For this exhibit we created a Fictional National park named Sudo by design of the real life artist Susan Robb. This included development of an interactive Trial Tour […]